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Intelligent Computer Game Characters

Computer games have seen tremendous development during their short history. Graphical realism is continually improving, providing a vital selling point, and simulated physics is becoming commonplace. Unfortunately, this only serves to make the slow progress of artificial intelligence technology all the more acute.

Modern games rely on author intensive techniques to specify the game characters' behaviour in all possible situations. Few artificial intelligence technologies have so far been applied to commercial games. At Logical Agents, however, we apply results from the AI research front-line to equip game characters with autonomy.

Our middleware for artificial intelligence makes your game characters capable of figuring out what to do by themselves. The result is more intelligence with less work. Use it to get an edge over the competition.

March 2 2008
Logical Agents presents the ANDI-Land demo at the First Conference on Artificial General Intelligence in Memphis, USA.

February 9 2008
Logical Agents launches the website you are currently visiting.

February 4 2008
Logical Agents presents the ANDI game AI middleware concept at an entrepreneurship workshop in Vadstena, Sweden

Produced by Mediatron